Ever since its introduction to the world, SWIFT has been a buzzword all around. It is supposedly, as mentioned repeatedly, a better platform for development as compared to long-time rival Objective-C and is meant to replace it in due course of time. Since the introduction of Swift in 2014, developers across the world have been debating and discussing the worthiness of Swift compared to Objective-C. There are teams who stand with their decade-long relationship with Objective-C and still trust it as their ‘dependable’ platform for developing IOS apps. On the other hand, there is a breed of developers who are as excited about Swift as Apple itself.
Let us try and look into this aspect and compare both of them to the best of the knowledge available. Objective-C is fundamentally a superset of ‘C’ with added object-oriented features and a dynamic runtime. Swift, on the other hand, is built ground up and Swift is described as “Objective-C without the C”. Swift despite not being a direct derivative of ‘C’ still possesses the features of both ‘C’ and Objective-C.
Apple and IBM have joined hands and are investing together in the Swift program. To date, IBM has produced 100+ enterprise applications using Swift. IBM is providing a full suite of Swift tools ‘Kitura Web Framework’, ‘IBM Swift Package Catalog’, ‘IBM Cloud Tools’, and many more. Also, IBM has ‘Swift Sandbox’ – an interactive website allowing the developers to write Swift code and execute it in a server environment.
Objective-C is decades old and was developed as a ‘Programmer’s Language’. Swift is more of a development platform with most of its code resembling the English Language. This makes Swift more ‘readable’.Swift code is in line with languages like C#, C++, JavaScript, Java, and Python. This ‘familiarity makes it easier for the developers to embrace it and get to speed in no time. Swift makes sure to remove the ‘Loads’ of the typical programming language and gets cleaner and nicer code to write and maintain.
Swift is, we think, the primary programming language that developers should be taught programming in, actually.
Swift brings down the ‘Amount’ of code required to achieve similar functionality considerably. Within ‘C’ developers are required to maintain 2 sets of files and the same fundamental is carried over to Objective-C. With Swift, this is no longer needed as both the header file (.h) and an implementation file (.m) are combined into a single Swift file.
With the intuitive design using single code files, Swift makes developers maintain a single set of files. This makes Swift code LESSER and CLEANER making it easier for the developers to write code, find bugs and make reusable components. Effectively this means LESS work for developers without limiting their possibilities.
Swift is the first industrial-quality systems programming language that is as expressive and enjoyable as a scripting language.
LLVM is the compiler that Swift works on for its simpler yet efficient performance. This is the same compiler that’s used by languages like C#, Scala, Ruby, and Python. The LLVM is faster and smarter than previous C compilers, so more workload is transferred from the programmer to XCode and the compiler.
Swift’s performance is almost as that of C++, which is considered the fastest algorithm calculation arithmetic. In December 2014 Primate Labs published a report on Swift and C++ performance. Objective-C is slower because it contains C API legacy. Apple is determined to improve the speed of Swift and is constantly working towards it with each XCode revision adding a bit to it.
Swift is a fast and efficient language that provides real-time feedback and can be seamlessly incorporated into existing Objective-C code.
Swift is focused on security. Its syntax and language constructions exclude the several types of mistakes potentially possible in Objective-C (usage of POINTERS being one of them). This stability results in fewer crashes and cases of unexpected or problematic behavior. It does not prevent developers from writing bad code, but rather protects the developer from making unwanted mistakes. It’s Swift’s way of putting a “quality control” in a way. With Swift, developers can compile, and fix errors while writing the code, which is not possible with Objective-C.
For making it smother for the developer community to learn Swift, Apple has come up with a lot of resources. These resources help developers get the grip faster. Swift Playgrounds are virtual playgrounds offered by Apple to developers. Playgrounds enable the testing of code algorithms without the need of creating a completely new app. With Data Visualization within Playgrounds, programmers can quickly check and correct everything reducing the feedback loop. Test your ideas and get instant feedback.
Swift became open-source in 2015. Being open-source gives Swift the opportunity to be used across a variety of platforms and for backend infrastructure. This also helps Apple Community to substantially increase its size enabling Swift to evolve much faster. Independent Developer communities can now contribute to the success of the language.
We saw open sourcing as a critical element to make Swift reach its potential to be the language, the major language for the next 20 years of programming in our industry.
Apple’s Open Source Community includes:
IBM was extremely fascinated by Swift being an Open Source.
By opening up Swift they are enabling a bigger community to get really innovative with it and I think what we saw which made us enter the partnership was that today innovative experiences are powered by the network effect… We saw the opportunity opening up for people to create more powerful digital experiences.
Swift supports ‘Dynamic Libraries’. Dynamic libraries are executable pieces of code that can be linked to an app. This feature allows current Swift apps to link against newer versions of the Swift language as it evolves over time. Dynamic libraries in Swift are directly uploaded to the memory, cutting down on the initial size of the app and ultimately increasing app performance. Developers could take our recently developed Swift framework for interacting with RESTful web services “TRON” as an example. It is not locked to Apple’s frameworks, supports building for Linux, and has been added to IBM’s‘Swift Package Catalog’.
Apple is smartly creating great digital experiences and I think they know that great digital experiences mean unleashing tons of innovation from the community overall.
Apple has a clear roadmap and a strategic initiative associated with it. With the speed at which new versions are coming up and the way serious brands like LinkedIn, Facebook, and many more are going the Swift way, there is a clear assurance that Swift is here to stay. Swift was introduced in 2014 and we already have a fully released V4.
https://twitter.com/tkremenek/status/894957252389593088
Originally designed for Apple platforms, Swift is gradually expanding to build on Linux. There are already solutions, that allow writing backends on Swift. Swift code will be more portable to other platforms than Objective-C could ever be.
Work is also being done to make Swift Android compatible. The pull request has already been created and approved by the author of Swift ‘Chris Lattner’. This will open new avenues with Swift being the language of the future both for IOS and Android.
Swift was introduced to the world in 2014. It has just been 3 years. Despite the fact that it has set a trend among its users, the fact that it is just 3 years into the market cannot be ignored. It will still take time till the language is mature enough.
The biggest challenge in making full-stack applications in Swift is that the language itself is new and is still evolving. This means that there might be a need to adjust to the new versions or formulations as and when introduced by Apple.
Although Apple provides XCode tools that are meant to make this transition towards newer versions to be smooth it does not always work. Sometimes between versions, complete code sections are to be rewritten. This can be expensive and risky considering developer costs and project timelines.
The code written in Objective-C can be used within Swift but in this case, another way round is not possible. Code written in Swift cannot work in Objective-C. So there is a little limitation there and any application design needs to take that into account.
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